Checkpoints and Linux build
Superbike Xtreme » Devlog
Hello everyone! Small update for the game. Yesterday I implemented checkpoints. The standard behind these is they refresh your 'time left' within the race. Fail to reach a checkpoint in time and it's game over.
Additionally, I uploaded the first Linux build. That's right, demo that is due in 2 weeks will be released simultaneously on Windows, Linux and MacOS.
Stay tuned!
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Superbike Xtreme
An arcade motor racing game
Status | In development |
Author | Game Skull |
Genre | Racing |
Tags | 3D, Arcade, Local multiplayer, Singleplayer, Unreal Engine |
Languages | English |
More posts
- Pay what you wantApr 11, 2019
- Early AccessApr 01, 2019
- Demo (alpha) releasedMar 21, 2019
- Dynamic opponent difficultyMar 15, 2019
- Minor UI updatesMar 14, 2019
- Curve notifications.Mar 11, 2019
- Added player's race positionMar 02, 2019
- Unflocking AIFeb 27, 2019
- Added AI. They are brutal and unforgiving.Feb 21, 2019
Comments
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Nice work
Thanks! Stay tuned for more.